Togo is a naval wargame that puts you in command of mighty warships from the turn of the 20th century. With careful planning, and clever manoeuvres, you will lead you to victory.
Korektura 2025
Gods of War: Togo is a naval wargame that puts you in command of mighty battleships, nimble cruisers and fast destroyers from the turn of the 20th century in conflicts such as the Spanish-American and Russo-Japanese wars. With careful planning, clever manoeuvres and accurate artillery salvos, you will sink the enemy fleet. Beautiful models and rules that you can learn in 15 minutes guarantee a great adventure.
The primary rule of the game is to give each ship two orders: for this turn and one for the next one. This simple system has very complex implications – you have to plan your moves really well and anticipate where enemy ships might be in order to take the best position against them.
The ships are divided into 4 classes, from battleships, through armored cruisers and smaller cruisers, to gunboats, TBD’s and torpedo boats. The smaller the ship, the harder it is to hit, which is another important game mechanic. Battleships pose a threat to armored cruisers (and, of course, other battleships), but they must beware of torpedo boats. Torpedo boats, on the other hand, have to watch out for smaller cruisers that can easily sink them. And for smaller cruisers, armored cruisers will be a threat. This is a bit of an elaborate but well-known rule of „rock, paper, scissors“.
These two main rules in combination allow for a lot of different combinations, and at the same time make the rules of the game very easy to learn. It takes literally 15 minutes to understand all the basics you need.